Adrien Mora y Prieto

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YDAYS › Level Up Fidelity

Level Up Fidelity, a gamified loyalty programme for an esports bar

Project lead for a team of 12: market research, pricing, 360° communication plan and user testing.

  • 12students coordinated across 3 teams
  • 15beta testers interviewed on site
  • 3 000 €360° media plan over 12 months

Context

Level Up Fidelity is a web app: with every order, customers scan a QR code, earn experience and level up a character that unlocks real perks at the bar (discounts, snacks, priority service). Le Hive, an esports bar, was our beta-testing client.

The goal: deliver the go-to-market strategy and the full game world before 28 May 2025.

What I did

  • Coordinated three teams (marketing, development, 3D) across three phases, with Notion and Drive for shared documentation and Discord for client exchanges.
  • Market research and positioning: 43,000+ bars in France, 27 esports bars, 11.7 million esports fans, no direct competitor in this format.
  • Targets for the bar: lift retention from 20% to 40%, raise average basket by 30%, gain 25 NPS points over a standard loyalty card.
  • Business model: two plans priced per monthly active user plus setup fees, maintenance packs, a freemium version, and a projection of €26,110 annual revenue for 11 bars.
  • A 12-month 360° communication plan (paid, earned, shared, owned) with a detailed €3,000 budget, and GDPR compliance built in from the start.
  • Qualitative study with 15 players at Le Hive to find friction points in the app.

Results

  • A product roadmap from the tests: progressive onboarding, simpler navigation, a progress bar instead of action points, a priority fix for an XP bug.
  • A major change agreed: features unlock with player level to keep newcomers engaged.